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1. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: Okay this may seem a bit ranty, but its just my observations, no dev bashing here. I'm all for across the board consistency. Here the assaults suits are getting a really big nerf. From what i can tell f...
- by Happy Violentime - at 2015.05.27 19:43:00
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2. (Request) BAD FURRY officer tank gun - in Feedback/Requests [original thread]
Why you? You're a nothing.
- by Happy Violentime - at 2015.05.13 12:30:00
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3. How to Stop Players from Leaving - in Feedback/Requests [original thread]
Quit match, don't get to play for 20hrs. Win/Win situation I think. PS. Good luck getting any sort of match when half the player base can't play for 20 hrs. Maybe just firebomb the server if you want to kill the game some more.
- by Happy Violentime - at 2015.05.09 06:48:00
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4. Equipment: Webifier - in Feedback/Requests [original thread]
Once CCP fix all the terrain so that its silky smooth with no glitches then we can tall about webs, at the moment the bad terrain slows players down enough.
- by Happy Violentime - at 2015.05.09 06:44:00
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5. Balanced Handheld Teleporter. - in Feedback/Requests [original thread]
Wouldn't it be more fun if you could throw an 'equipment' and teleport reds to 'another destination' like down a cliff or into your redline?
- by Happy Violentime - at 2015.04.30 17:20:00
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6. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
John Psi wrote: I have a question, the video evidence, arguments and reasons. topic with my question has sixty posts, first post approved 29 people. I asked this question more than six months ago. I have the impression that some disgusting ...
- by Happy Violentime - at 2015.04.29 22:01:00
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7. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Happy Violentime wrote: I just don't get skins. I thought the purpose of skins was to reduce items loaded into the game. We have to pay real money for these skins, so in effect we are paying to make the game run better?...
- by Happy Violentime - at 2015.04.29 21:49:00
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8. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
I just don't get skins. I thought the purpose of skins was to reduce items loaded into the game. We have to pay real money for these skins, so in effect we are paying to make the game run better? But now. We still have all the old flavours of ...
- by Happy Violentime - at 2015.04.29 13:48:00
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9. [SUGGESTION] Myrofibs + Mass Driver - in Feedback/Requests [original thread]
Starlight Burner wrote: I'm fully sure this is not how the myrofibs were supposed to be used. Caldari assault stacks high slot with Myrofibs Low slots with Ferroscales to take damage Add Mass Driver Noob Tube no skill kitten crap.. I'm sure ...
- by Happy Violentime - at 2015.04.24 12:25:00
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10. Can we please MOVE the super jump on Myofibril to something else - in Feedback/Requests [original thread]
Cypher Nil wrote: Just hear me out, I understand and like the idea of having a super jump mechanic, it adds some new refreshing game play to the game and other paths onto the battlefield for players to make use of BUT.... Caldari can't use the...
- by Happy Violentime - at 2015.04.24 12:22:00
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11. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
The Dark Cloud wrote: CCP Rattati wrote: Dear players, I have been mulling and considering an idea passed on to me. So bear with me for a second and read it all before jumping to conclusions. What if Skirmish, as the most tactical game mod...
- by Happy Violentime - at 2015.04.15 21:35:00
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12. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Daddrobit wrote: I'd have to disagree actually. To many social problems. Friends and corpmates -forced- into fighting each other just because they both love Skirmish and don't have an alternative outside of PC but have different opinions on the...
- by Happy Violentime - at 2015.04.14 23:28:00
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13. Reasonable RE fix. - in Feedback/Requests [original thread]
There's still nothing wrong with re's other than you - 'the bad player' See someone 'frisbeeing' an re at you - run shooting at the tosser (not away) Don't see someone 'frisbeeing' an re at you.. Well guess you deserved to die, if it wasn't to ...
- by Happy Violentime - at 2015.04.02 12:23:00
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14. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
GENERAL FCF wrote: 1. Take away the red line and make it a yellow line for a warning GÜá sign. 2. Equip the MCC with more turrets (the same ones that deal ludicrous amounts of damage to damage other MCC's) specifically for trespassers whether t...
- by Happy Violentime - at 2015.03.31 12:55:00
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15. The LAV nerf ruined LAV crews. - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Breakin Stuff wrote: Why should a light vehicle stand up to heavy AV. One of the primary reasons for nonstop AV on the field to hit tanks rather than escalation to AV to deal with hardeened vehicles is the fact that...
- by Happy Violentime - at 2015.03.30 01:48:00
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16. Remote Explosives - in Feedback/Requests [original thread]
Mister Goo wrote: Luther Mandrix wrote: Mister Goo wrote: Greiv Rabbah wrote: I know dying to explosives is frustrating. But demolitions have to be leveled into like any other weapon. If you died 5x in a match to a rifle would you b...
- by Happy Violentime - at 2015.03.22 14:41:00
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17. Remove scanners, show everyone on tacnet and wallhack permanently. - in Feedback/Requests [original thread]
Finn Colman wrote: I run mainly run fully biotic or bio-hacking hybrid Min Scout, with my Min Assault as a close second with one damp, and I rarely ever get scanned it pubs. I rarely see SCAN ATTEMPT PREVENTED , and even fewer times do I see...
- by Happy Violentime - at 2015.03.17 23:55:00
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18. Remove scanners, show everyone on tacnet and wallhack permanently. - in Feedback/Requests [original thread]
Medical Crash wrote: m621 zma wrote: Except anyone below 14db. Shouldn't change the game too much, any suit below 14db is practically permascanned anyway, makes it fairer for new players in pub matches against organised squads etc. Etc. Th...
- by Happy Violentime - at 2015.03.17 18:34:00
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19. Remove scanners, show everyone on tacnet and wallhack permanently. - in Feedback/Requests [original thread]
Aidualc wrote: Pretty balanced for me... only if gall scan an area for limited time a can see you. If not, you can see him with the scan precision of your dropsuit at 20m In pub Ambush/OMS with a Gal logi I can keep all the opposing team p...
- by Happy Violentime - at 2015.03.17 18:28:00
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20. Hotfix Delta: STOP unskilled invisible BOMBERS [VIDEO] - in Feedback/Requests [original thread]
Your video is a few months old now, things have changed. You're still stuck in the past. Make a new video. And whilst you're at it... Go **** yourself
- by Happy Violentime - at 2014.12.03 13:20:00
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